Level 2: All Galactic Republic characters have +10% Tenacity and Potency, deal 25% more damage when they use an ability targeting an Elite enemy and are immune to Stun. Level 2: Deal Physical damage to target enemy and two random enemies, dealing 20% less damage. I have a crazy theory about the future in this game. Galactic Republic Allies also gain 3% Offense (stacking) until the end of the encounter whenever they attack out of turn. NicWester. 85. The event was stopped on December 4th 2019 due to technical issues with the way Phase 2 territories were unlocking. Level 2: All Droid allies have +20% Critical Chance. Level 1: All Droid allies have +10% Critical Chance. Level 3: Summon a B2 Rocket Trooper to the ally slot if it's available. While I was able to fight in the event within … 85. 0. After a Jedi ally uses a team healing Special ability, all other allies at full health are called to Assist, dealing 50% less damage. Negotiator In addition, at the start of each of their turns, Jedi allies heal for 8% of Barriss Offee's Max Health, and other allies heal half that amount. Galactic Republic Steadfast Retribution I Whenever a Galactic Republic ally takes damage from an enemy, they reflect 100% of that damage back at that enemy. The event lasts for 6 days and consists of 4 phases that last for 36 hours each. Level 3: All Droid allies have 35% Critical CHance and Critical Damage. Synergy: Valor • Galactic Republic. Level 2: Add to Defensive Formation: Allied non-Capital ships recover 25% of their Max Health and all of their Protection. While I was able to fight the event for Jedi … Jedi and Clone allies have +30% Max Health and +70% Defense. Synergy: Clone Trooper • Galactic Republic. Galactic Republic allies deal 10% more damage for each other ally with Valor, doubled for … Galactic Republic CmoneyMarsh - 90,710 Power; 2. All allies gain 30 Defense and Jedi allies gain 35% Counter Chance and 25% Counter Damage. SWGOH Galactic Challenges Schedule; Date: Planet: Enemy: Player Modifier: 08/12 - 08/18: Tatooine: Separatist: Sith: 08/19 - 08/25: Death Star: Empire: Bounty Hunter Check out Peempo's Characters from Star Wars Galaxy of Heroes! ! Top Galactic Republic Characters by Health; Speed Health Protection Potency Tenacity Armor Physical Damage Critical Damage Special Damage Filters ; Galactic Republic . Level 3: All Galactic Republic characters have +25% Tenacity and Potency, deal 25% more damage when they use an ability targeting an Elite enemy, are immune to Stun, and take a bonus turn whenever they defeat an enemy. This page was last edited on 11 January 2021, at 19:23. Jedi allies gain 20% Max Health, and other allies gain half that amount. Mace Windu What node is the best for this? Replies. This page was last edited on 25 April 2020, at 06:32. 27280 posts Moderator. If they dispel any enemies, they gain Offense Up for 1 turn. If you want to get involved, click one of these buttons! Synergy: Jedi. 51 % … Level 3: Deal Physical damage to all enemies, dealing 50% more damage, and inflict Healing Immunity for 2 turns. Whenever they suffer a debuff, they gain Tenacity Up for 1 turn at the end of that turn. 7625 posts Member. Whenever they critically hit an enemy, they inflict a Damage Over Time debuff for 2 turns, which can't be evaded or resisted. Aayla Secura Bitten by a bug in GAC the other day. Plo Koon Level 3: Add to Assault Formation: Until a new Formation is issued, allied non-Capital ships deal 100% more damage. ... Nov '15 shard - swgoh.gg kalidor-m. 0. SWGOH.GG is a database and sqaud builder for Star Wars Galaxy of Heroes on iOS and Android. The damage of this ability is increased by 10% for each time this ally has dealt damage this way. Galactic Challenge TAKODANA TIER 7 (GALACTIC REPUBLIC) SWGOHPadme+Gas easy for the GR featSLKR+3 for the kill 3 in same turn feat This B2 Rocket Trooper Taunts for 1 turn at the end of each of its turns. Galactic Republic of Dragons 50 Members / 30 Profiles Members need to be 800k GP or … Inflict 3 Damage Over Time debuffs on each of them and Stagger them for 2 turns. Geonosis Republic Offensive is a Territory Battle that requires Light Side characters and ships. Level 3: All Separatist characters have +15% Offense and Speed, and call another random Separatist ally to assist, dealing 40% less damage, whenever they use an ability during their turn. Defeat 1000 galactic republic with dooku. 1. Lead Synergy: Jedi Synergy: Concussion Mine • Valor • Target Lock • Jedi • Galactic Republic • Unending Loyalty. Galactic Republic. Hot Topics January 15, 2021 | SWGoH – Geonosis: Republic Offensive Phase 3 Combat Mission, Middle – Galactic Republic Jedi, 22,000+ Power; January 14, 2021 | SWGoH: Best Mods for The Armorer; January 14, 2021 | SWGoH: Geonosis Republic Offensive – Phase 2 Galactic Republic Combat Mission Walkthrough; January 13, 2021 | SWGoH: The Armorer Kit Revealed & Mandalorian Tag Announced Shaak Ti Ahsoka Tano 62 % Grand Master Yoda 1. Jedi and Clone allies have +30% Offense and +20% Critical Damage and other allies have half that amount. Jump to: navigation, search Geonosis Republic Offensive is a Territory Battle that requires Light Side characters and ships. This ability starts on cooldown. All of your Geonosis Heroes gain the following ability: Light Side Republic Offensive platoon requirements are always the same. Separatist allies gain 50% Turn Meter. 54 % Padmé Amidala 85. This ability starts on cooldown. Official forums list of Republic Offensive: Schedule and Encounters, https://wiki.swgoh.help/index.php?title=Geonosis_Republic_Offensive&oldid=29605, 523,900 ⇛ 745,550 ⇛ 1,092,000 ⇛ 1,501,500, 434,000 ⇛ 704,000 ⇛ 1,014,750 ⇛ 1,377,000, 434,000 ⇛ 704,000 ⇛ 1,014,750 ⇛ 1,377,000, 564,200 ⇛ 915,200 ⇛ 1,319,175 ⇛ 1,790,100, 464,000 ⇛ 775,500 ⇛ 1,105,000 ⇛ 1,627,500, 603,200 ⇛ 1,008,150 ⇛ 1,436,500 ⇛ 2,115,750, 511,500 ⇛ 867,000 ⇛ 1,242,500 ⇛ 1,837,500, 664,950 ⇛ 1,127,100 ⇛ 1,615,250 ⇛ 2,388,750, The full list of platoon requirements can be. The second round of Galactic Legend events in SWGoH is here, and unlike the months the community had to prepare for the first round, we had just a few short weeks to prepare for October 7, 2020, when players were allowed to start working toward opening the new Galactic Legend versions of Jedi Master Luke Skywalker and Sith Eternal Emperor. 66 % Padmé Amidala Speed: 228.0. Lead Synergy: All • Jedi • Galactic Republic 60 % Ahsoka Tano 2. A guild must have a minimum of 100 million Galactic Power to play the event. Uses: Fleet Arena, Grand Arena, Territory War, Territory Battle, Raids. 85. Level 1: Summon a Geonosis B1 Battle Droid to the ally slot if it's available. Level 2: Deal Physical damage to all enemies dealing 25% more damage, and inflict Healing Immunity for 2 turns. Guilds must achieve at least 1 star to earn rewards and players must earn at least 1 Territory Point to be considered as participating. Jedi Knight Anakin Galactic Republic Allies gain retribution and offense up for 3 turns whenever they drop below 100% Health. June 16, 2018 2:35AM. Level 3: Deal Physical damage to all enemies and inflict Defense Down, Offense Down, Stagger, Tenacity Down, and 3 Damage Over Time debuffs for 2 turns. Droid allies reset their cooldowns at the start of their turn for 2 turns, and Separatist allies gain 50% Turn Meter. I don't have to worry about losing tickets or my arena climb. 1.6k. r/SWGalaxyOfHeroes: Star Wars: Galaxy of Heroes is a mobile game by EA Capital Games where players collect, level and battle with heroes and … Galactic Republic allies deal 10% more damage for each other ally with Valor, … Jedi allies have +30 Speed, gain Offense equal to 3 times their Speed, and gain Foresight for 2 turns at the start of each encounter and whenever any unit is defeated. General Skywalker Reward: - SWGOH Events displays the next event date with relevant information about the event. A guild must have a minimum of 100 million Galactic Power to play the event. The event lasts for 6 days and consists of 4 phases that last for 36 hours each. Synergy: Clone Trooper • Jedi. Whenever any ally gains a buff they do not have, they gain a Heal Over Time effect for 2 turns. Jedi and Nightsister allies have +14% Evasion, and gain 20% Turn Meter whenever they Evade. #SWGOH #Counter Series | 5v5 | Counter Padme Galactic Republic with Traya and Thrawn | #SWGOH Whenever they critically hit an enemy, they inflict a Damage Over Time debuff for 2 turns, which can't be evaded or resisted, and gain 10% Turn Meter. Synergy: Expose. SWGoH - Padme with General Kenobi, Anakin, Ahsoka and Barriss Offee vs Shaak Ti and the 501st Clones When a Clone ally uses a Special ability they gain a buff (Attacker: Advantage, Support: Stealth, Tank: Taunt) for 1 turn. CLS Rebels. 85. If you enjoyed my video, please LIKE and SUBSCRIBE. Lead Synergy: Clone Trooper • Jedi Remove 10 stacks of Droid Battalion from all B1s and 3 stacks of Droid Battalion from all B2s. 1. Howdy, Stranger! Lead Synergy: All • Galactic Republic ... As for now CW content I think a few new Galactic republic and Separatists will come with a CW themed set of TBs. 58 % Ahsoka Tano Speed: 146.0. The following is a Walkthrough of my experiences in Phase 1 that will be updated over time. 44 % General Kenobi 85. Galactic Challenges is a new PVE event that allows players to do challenging combat puzzles that will change on a regular basis. Last Event: 2021-01-04. Coruscant: Empire vs. Remove 10 stacks of Droid Battalion from all B1s and 3 stacks of Droid Battalion from all B2s. Right now, jedi revan is so dominant right, 80% of the meta or something. Lead Synergy: Jedi • Nightsister Dispel all buffs on all enemies, which can't be evaded. SWGOH Reddit; SWGOH EA Forums; Units; Stats; GAC Meta; Database; Guilds; News; Log In; Log In Remove Ads. Next Event: 2021-01-29. Each ally has a 55% chance to remove Stealth from each enemy at the start of their turn. Jedi allies gain 15% Evasion and recover Health equal to 8% of Luminara's Max Health at the start of each of their turns. Endurance The Future Meta of SWGOH. General Kenobi The real MVP's in my squad are Vader, Boba Fett, and Biggs (edit: JC is also an MVP, helps me get Vader to attack again.). Lead Synergy: Clone Trooper • Jedi Deal massive damage to target non-Elite enemy. Light Side • Attacker Galactic Republic • Clone Trooper • 501st There are three types of modifiers; Global, Player, and Enemy. All allies have +25% Potency and Galactic Republic allies have +25% Accuracy. Check out GeneralArthur's Characters from Star Wars Galaxy of Heroes! This damage penalty excludes attacks based on Health. Edit Delete Copy Link. All enemies deal 25% less damage when attacking out of turn. These modifiers can make changes to the battles such as applying buffs/debuffs … BIEBERyoloSWAG. However, I only use 3 Galactic Republic ships, and mace's capital. Dispel all buffs on all enemies, which can't be evaded. It’s DB and I’m back today with a full Zeta priority breakdown for the Galactic Republic (coming soon). 115 posts Member. 40 % R2-D2 85. Lead Synergy: 501st Level 2: Deal Physical damage to all enemies, dealing 20% more damage, inflict 2 Damage Over Time debuffs for 2 turns, and dispel all buffs on them. Dispel all buffs on all enemies, which can't be evaded. Synergy: Jedi Knight Anakin • Galactic Republic • 501st • General Kenobi. Level 3: Deal Physical damage to all enemies, dealing 40% more damage, and inflict 2 Damage Over Time, Defense Down, and Offense Down debuffs for 2 turns, and dispel all buffs on them. Jedi allies gain 40% Tenacity and recover 10% of their Max Health when they resist an effect. Kyno. Level 1: Deal Physical damage to target enemy, dealing 40% less damage, and inflict 3 Damage Over Time debuffs for 2 turns. 85. This ability starts on cooldown. 85. Lead Synergy: Jedi 7 months ago. https://wiki.swgoh.help/index.php?title=Galactic_Republic_Jedi&oldid=23902. Synergy: Jedi. Non-Jedi allies receive half of the Evasion bonus and Heal effect. 1. Level 2: Summon a Geonosis B1 Battle Droid Commander to the ally slot if it's available. Lead Synergy: All All SWGoH Characters Ranked from Best to Worst for May 2020. I'd go for the new rebel ships they brought out (Great synergy with Biggs) if it weren't for the fact that I'd lose possible synergy with my capital. Allies with Protection have +15% Offense and Defense, doubled for Galactic Republic allies.Reinforcement Bonus: Reinforcements gain Valor for 2 turns. Hot Topics January 15, 2021 | SWGoH – Geonosis: Republic Offensive Phase 3 Combat Mission, Middle – Galactic Republic Jedi, 22,000+ Power; January 14, 2021 | SWGoH: Best Mods for The Armorer; January 14, 2021 | SWGoH: Geonosis Republic Offensive – Phase 2 Galactic Republic Combat Mission Walkthrough; January 13, 2021 | SWGoH: The Armorer Kit Revealed & Mandalorian Tag … Every guild member that participated in the event will receive the same reward when the event is over. Jedi allies have +30% Tenacity. Synergy: Daze • Armor Shred, All units can't be revived.All 501st allies have +50% Critical Damage.When an enemy gains a buff, all 501st allies gain 2% Offense (stacking) until the end of the encounter.While there are other active 501st allies, General Skywalker:- Can't drop below 100% Health- Advances if he has 100% Protection and takes Cover if he has 0% Protection at the end of every turn- Removes all other status effects when he takes Cover- Leaves Cover and takes a bonus turn when all other 501st allies are defeatedAdvance:- Taunt, which can’t be dispelled or prevented- Other 501st allies can’t lose HealthCover:- Can't be targeted- Immune to damage and status effects- Speed set to 0- Recover 10% Protection and Turn Meter at the end of every turn, which can’t be prevented, Grand Master Yoda Unit Ship Buff Debuff Other Status Locations ARC Trooper. June 17, 2018 6:43PM. SWGoH: Geonosis Republic Offensive – Phase 4 GAS & 501st Combat Mission Walkthrough SWGoH – Geonosis: Republic Offensive Phase 3 Combat Mission, Middle – Galactic Republic Jedi, 22,000+ Power The combat puzzles utilize modifiers and feats to keep players looking for fresh new ways to complete the challenges. Rewards are based on the total number of stars reached. Lead Synergy: All • Jedi. Or does he just have to be in your roster? Level 1: All Separatist characters have +15% Offense. Luminara Unduli It looks like you're new here. Galactic Republic Jedi is an advanced specification for units that are required or gain bonuses in specific content or unit abilities. All allies gain 25% Tenacity and Jedi allies gain 45 Defense. Read the levels of priority below (once we complete this article and video) or scroll to the bottom to check out my video on how to best prioritize your Zetas for the Galactic Republic faction in SWGoH. If Anakin's Starfighter is present at the start of battle, it gains Unending Loyalty for 3 turns.Reinforcement Bonus: Reinforcements gain Critical Damage Up for 2 turns. What’s up people? Takodana: Galactic Republic vs. Resistance. Lead Synergy: Jedi Galactic Republic . Grand Admiral + Director of the Video Gaming Division. Phase 1’s Special Mission requires a 7-star, 16,500+ power Padme Amidala and four other Galactic Republic characters of the same strength to participate and rewards 15 Mk II Guild Event Tokens to all guild members for a victory. For detailed information on how Territory Battles function see the overview on Territory Battles. Create new page for guides and put a link here. Republic Offensive was officially announced on November 19th 2019 and started on December 2nd 2019. Clone Trooper allies recover 5% Health and Protection when they attack out of turn.At the start of the battle, Galactic Republic allies have +15% Max Health, +5% Max Protection, and +15% Offense for each Clone Trooper ally. His favourite toon is Darth Vader (same as me) and "captain" (any stormtrooper). Lead Synergy: Clone Trooper • Galactic Republic Whenever a Jedi ally Resists a debuff, they gain the following: 30% Turn Meter, Critical Chance Up for 2 turns, and Critical Damage Up for 2 turns. I can change difficulty so he wins. Galactic Republic allies deal 10% more damage for each other ally with Valor, doubled for Jedi allies. Synergy: Padmé Amidala • Galactic Republic. Close. Level 1: Deal Physical damage to all enemies and inflict Healing Immunity for 2 turns.This attack can't be evaded. (ZETA-) Additional 10% tenacity. Level 2: All Separatist characters have +15% Offense and Speed. The second round of Galactic Legend events in SWGoH is here, and unlike the months the community had to prepare for the first round, we had just a few short weeks to prepare for October 7, 2020, when players were allowed to start working toward opening the new Galactic Legend versions of Jedi Master Luke Skywalker and Sith Eternal Emperor. This attack can't be evaded. There's no leader ability for galactic republic yet that can compete with jedi revan or Darth revan With Darth Revan... your team will likely get mass feared on the opener and die within the first 30 seconds And jedi revan will direct focus opener and kill any of the 4 not including General Kenobi Clone Trooper allies have +35 Speed. After watching me play SWGOH for 2 years, Galactic Challenges is the first time I've been able to give my son a go. This attack can't be evaded. Reward: - SWGOH Events displays the next event date with relevant information about the event. Does Dooku have to get the deathblow? Whenever an ally is evaded, they gain Advantage for 2 turns. Not only can these … Posted by. Discussion. Grand Master Yoda is immune to Shock. Jedi allies gain 20% Offense and 9% Critical Chance, and they recover 5% of their Max Health when scoring a Critical Hit.

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